| | The hub for the promotion and advancement of african game development in South Africa and Africa. | |  |
| | XNA idTech2 Renderer | | Posted by: Korax at 04:09:06 PM | Thursday, August 27, 2009 |
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| Quake2 BSP Renderer is a XNA-based (DirectX) renderer developed using the .NET language C# (c-sharp) and is the new UQE engine's experimental renderer. Rendering: Heretic II. |
| | XNA idTech2 Renderer | | Posted by: Korax at 04:02:05 PM | Thursday, August 27, 2009 |
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| Quake2 BSP Renderer is a XNA-based (DirectX) renderer developed using the .NET language C# (c-sharp) and is the new UQE engine's experimental renderer. Rendering: Quake 2. |
| | XNA idTech2 Renderer | | Posted by: Korax at 03:56:58 PM | Thursday, August 27, 2009 |
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| Quake2 BSP Renderer is a XNA-based (DirectX) renderer developed using the .NET language C# (c-sharp) and is the new UQE engine's experimental renderer. Rendering: Heretic II. |
| | XNA idTech2 Renderer | | Posted by: Korax at 03:48:13 PM | Thursday, August 27, 2009 |
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| Quake2 BSP Renderer is a XNA-based (DirectX) renderer developed using the .NET language C# (c-sharp) and is the new UQE engine's experimental renderer. Rendering: Quake 2. |
| | XNA idTech2 Renderer | | Posted by: Korax at 03:42:07 PM | Thursday, August 27, 2009 |
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| Quake2 BSP Renderer is a XNA-based (DirectX) renderer developed using the .NET language C# (c-sharp) and is the new UQE engine's experimental renderer. Rendering: Heretic II. |
| | XNA idTech2 Renderer | | Posted by: Korax at 03:36:15 PM | Thursday, August 27, 2009 |
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| Quake2 BSP Renderer is a XNA-based (DirectX) renderer developed using the .NET language C# (c-sharp) and is the new UQE engine's experimental renderer. Rendering: Quake 2. |
| | ART Terrain Renderer | | Posted by: divan at 08:41:48 PM | Wednesday, August 12, 2009 |
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| A screenshot from my terrain renderer. The landscape was procedurally generated. |
| | Save Jack | | Posted by: bevis at 02:57:16 PM | Wednesday, July 22, 2009 |
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| Save Jack - 2008 Dream.Build.Play entry, art by Jarred Lunt and Coding by Roger Miller. It came tied for 5th. |
| | Save Jack | | Posted by: bevis at 02:53:38 PM | Wednesday, July 22, 2009 |
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| Save Jack - 2008 Dream.Build.Play entry, art by Jarred Lunt and Coding by Roger Miller. It came tied for 5th. |
| | The Incredible Hulk | | Posted by: bevis at 12:58:40 PM | Thursday, July 16, 2009 |
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| The Incredible Hulk, by Jarred Lunt |
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