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The hub for the promotion and advancement of african game development in South Africa and Africa.
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XNA idTech2 Renderer
Posted by: Korax at 04:09:06 PMThursday, August 27, 2009
XNA idTech2 Renderer
Quake2 BSP Renderer is a XNA-based (DirectX) renderer developed using the .NET language C# (c-sharp) and is the new UQE engine's experimental renderer. Rendering: Heretic II.
XNA idTech2 Renderer
Posted by: Korax at 04:02:05 PMThursday, August 27, 2009
XNA idTech2 Renderer
Quake2 BSP Renderer is a XNA-based (DirectX) renderer developed using the .NET language C# (c-sharp) and is the new UQE engine's experimental renderer. Rendering: Quake 2.
XNA idTech2 Renderer
Posted by: Korax at 03:56:58 PMThursday, August 27, 2009
XNA idTech2 Renderer
Quake2 BSP Renderer is a XNA-based (DirectX) renderer developed using the .NET language C# (c-sharp) and is the new UQE engine's experimental renderer. Rendering: Heretic II.
XNA idTech2 Renderer
Posted by: Korax at 03:48:13 PMThursday, August 27, 2009
XNA idTech2 Renderer
Quake2 BSP Renderer is a XNA-based (DirectX) renderer developed using the .NET language C# (c-sharp) and is the new UQE engine's experimental renderer. Rendering: Quake 2.
XNA idTech2 Renderer
Posted by: Korax at 03:42:07 PMThursday, August 27, 2009
XNA idTech2 Renderer
Quake2 BSP Renderer is a XNA-based (DirectX) renderer developed using the .NET language C# (c-sharp) and is the new UQE engine's experimental renderer. Rendering: Heretic II.
XNA idTech2 Renderer
Posted by: Korax at 03:36:15 PMThursday, August 27, 2009
XNA idTech2 Renderer
Quake2 BSP Renderer is a XNA-based (DirectX) renderer developed using the .NET language C# (c-sharp) and is the new UQE engine's experimental renderer. Rendering: Quake 2.
ART Terrain Renderer
Posted by: divan at 08:41:48 PMWednesday, August 12, 2009
ART Terrain Renderer
A screenshot from my terrain renderer. The landscape was procedurally generated.
Save Jack
Posted by: bevis at 02:57:16 PMWednesday, July 22, 2009
Save Jack
Save Jack - 2008 Dream.Build.Play entry, art by Jarred Lunt and Coding by Roger Miller. It came tied for 5th.
Save Jack
Posted by: bevis at 02:53:38 PMWednesday, July 22, 2009
Save Jack
Save Jack - 2008 Dream.Build.Play entry, art by Jarred Lunt and Coding by Roger Miller. It came tied for 5th.
The Incredible Hulk
Posted by: bevis at 12:58:40 PMThursday, July 16, 2009
The Incredible Hulk
The Incredible Hulk, by Jarred Lunt
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